Documentation
Getting started with Lacoura 3D
Lacoura 3D is a modelling studio that runs in a browser tab. It is built around the workflow professional 3D packages use — primitives and splines, sub-object editing, booleans, and a non-destructive modifier stack — with nothing to install.
Lacoura 3D is in early access. The tools described here work today. Things will change, and if something breaks, tell us — that is the most useful thing you can do right now.
Open the studio
Go to lacoura.com/3d and sign in with Google or your email address. The studio opens immediately at lacoura.com/3d/app — there is nothing to download.
Use a desktop browser with a mouse. The interface needs horizontal room, and several core interactions rely on the middle and right mouse buttons.
Make something in five steps
- In the Create panel on the right, pick a primitive — Box, Plane, Sphere or Cylinder.
- Drag on the ground plane in the viewport to create it. It appears in the Scene Explorer on the left.
- Press W to move it, E to rotate, R to scale. Press F at any time to frame the selection.
- Switch to the Modify tab to add modifiers, or press 1, 2 or 4 to edit vertices, edges or polygons directly.
- When you are happy, use Export in the top bar to write out a .glb or .obj file.
Navigating the viewport
| Action | How |
|---|---|
| Orbit | Hold the right mouse button and drag |
| Pan | Hold the middle mouse button and drag |
| Zoom | Scroll wheel |
| Frame selection | F |
| Frame everything | A |