A 3D studio that opens in a tab.
Modelling, booleans, modifiers, materials and lighting — running in your browser. No installer, no licence key, no machine that it only works on.
- Primitives, splines and editable-poly tools with real sub-object editing
- Boolean operations and a non-destructive modifier stack
- Physically-based materials with image-based lighting, previewed live
- Clean geometry export, built for real-time engines
- Free while we’re in early access
- Read the documentation →
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What’s inside
Model. Modify. Light. Export.
Model
Start from primitives or splines, then work the mesh directly — vertices, edges and faces, with the sub-object workflow you already know.
Modify
A non-destructive modifier stack and real boolean operations, so a decision made an hour ago is still a decision you can change.
Light
Physically-based materials and image-based lighting, rendered live in the viewport rather than guessed at and re-rendered.
Export
Clean, engine-ready geometry in standard formats — built from the start for real-time work rather than converted into it afterwards.