Lacoura Video
Editing
The trim tools, what each one actually does to the clips around it, and the edits that do not need a tool at all.
Three-point editing
Mark I and O in the Source monitor, put the playhead where you want the clip to land, then:
| Key | Edit | What happens to the rest |
|---|---|---|
| . | Overwrite | Whatever was under it is replaced. Nothing moves. |
| , | Insert | Later clips are pushed right by the clip’s length. |
Insert ripples every unlocked track, which keeps sync by default. Per-track sync locks arrive with the next phase.
The tools
| Key | Tool | What it does |
|---|---|---|
| V | Selection | Move clips; drag an edge to trim it, leaving a gap or overwriting. |
| A | Track Select Forward | Selects this clip and everything after it. Shift extends to every track. |
| Shift+A | Track Select Backward | The same, backwards. |
| B | Ripple Trim | Trims an edge and closes or opens the timeline behind it. |
| N | Rolling Edit | Moves the cut between two clips. Total length is unchanged. |
| Y | Slip | Changes which part of the source is used. Position and length unchanged. |
| U | Slide | Moves a clip between its neighbours, retrimming them. Needs a clip on both sides. |
| R | Rate Stretch | Drag an edge to change the clip’s speed, keeping its source range. |
| C | Razor | Click a clip to split it at that point. |
Edits that need no tool
| Key | Action |
|---|---|
| Cmd/Ctrl + K | Split the selection, or whatever is under the playhead |
| Q | Ripple trim the head back to the playhead |
| W | Ripple trim the tail forward to the playhead |
| Delete | Lift — remove the clip and leave a gap |
| Shift + Delete | Ripple delete — remove it and close the gap |
| Alt + ← / → | Nudge the selection one frame (add Shift for five) |
| Shift + E | Enable or disable a clip without removing it |
| M | Add a marker at the playhead |
Snapping
Snap in the timeline toolbar pulls clip drags to edit points, markers and the playhead. Turn it off when you need a position that is deliberately just off a cut.
Scrubbing
Dragging the playhead plays audio as you go. Scrub audio is decoded separately from playback, so it stays available even when a clip is still loading — if you can hear a scrub but not a play, that difference is a real signal and worth reporting.
Not built yet, deliberately: J reverse playback reports itself as unsupported rather than pretending; waveforms and clip thumbnails on the timeline are coming; and the timeline is not virtualised, so very long sequences will slow down before they break.